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Computer graphics and rendering

Real-time graphics, WebGL, rendering algorithms, 3D scenes, and visual simulation.

9,426 stories · 181 in 30 days · Updated Sep 28, 2026

The pace of conversation

Posts per month

2020-01: 101 posts2020-02: 89 posts2020-03: 90 posts2020-04: 87 posts2020-05: 129 posts2020-06: 118 posts2020-07: 117 posts2020-08: 94 posts2020-09: 107 posts2020-10: 126 posts2020-11: 112 posts2020-12: 131 posts2021-01: 104 posts2021-02: 77 posts2021-03: 88 posts2021-04: 100 posts2021-05: 108 posts2021-06: 95 posts2021-07: 76 posts2021-08: 83 posts2021-09: 95 posts2021-10: 79 posts2021-11: 104 posts2021-12: 107 posts2022-01: 102 posts2022-02: 68 posts2022-03: 81 posts2022-04: 90 posts2022-05: 119 posts2022-06: 93 posts2022-07: 80 posts2022-08: 127 posts2022-09: 108 posts2022-10: 80 posts2022-11: 113 posts2022-12: 90 posts2023-01: 115 posts2023-02: 97 posts2023-03: 140 posts2023-04: 96 posts2023-05: 118 posts2023-06: 94 posts2023-07: 115 posts2023-08: 96 posts2023-09: 104 posts2023-10: 138 posts2023-11: 134 posts2023-12: 139 posts2024-01: 142 posts2024-02: 99 posts2024-03: 109 posts2024-04: 110 posts2024-05: 145 posts2024-06: 124 posts2024-07: 130 posts2024-08: 136 posts2024-09: 103 posts2024-10: 116 posts2024-11: 124 posts2024-12: 97 posts2025-01: 139 posts2025-02: 107 posts2025-03: 128 posts2025-04: 103 posts2025-05: 145 posts2025-06: 136 posts2025-07: 118 posts2025-08: 154 posts2025-09: 148 posts2025-10: 150 posts2025-11: 129 posts2025-12: 177 posts2026-01: 189 posts2026-02: 170 posts2026-03: 129 posts2026-04: 139 posts2026-05: 145 posts2026-06: 142 posts2026-07: 151 posts2026-08: 168 posts2026-09: 170 posts
2020-012026-09

Posts per month · first and latest months may be partial.

01 / EXPLORE THROUGH TIME

Timeline

Start with the latest. Scroll back through time, or zoom in for more.

Year by yearUp to 5 stories per year
20261,403 stories
20251,634 stories
20241,435 stories
20231,386 stories
20221,151 stories
20211,116 stories
20201,301 stories

02 / CATCH UP

The conversation now

Popular stories, with attention fading over roughly two weeks.

Flip Fluid on Flip Dots↗ mitxela.com · HN · 25 comments · 396 points · Sep 26, 2026
2DWillNeverDie↗ 2dwillneverdie.com · HN · 96 comments · 336 points · Sep 22, 2026
Divide by depth for instant 3D↗ gabrieloc.com · HN · 39 comments · 216 points · Sep 19, 2026
Compiler-style optimization for drawing via Skia↗ arxiv.org · HN · 27 comments · 143 points · Sep 17, 2026
First Shader from Zero in Godot 4↗ gdquest.com · HN · 13 comments · 100 points · Sep 21, 2026

03 / GO DEEPER

Follow your curiosity

Find a particular story, revisit a year, or see what resonated.

Highest rated · the last 30 days

A walkable ASCII cyberpunk city in one HTML file [video]↗ youtube.com · HN · 65 comments · 401 points · Aug 31, 2026
Flip Fluid on Flip Dots↗ mitxela.com · HN · 25 comments · 396 points · Sep 26, 2026
2DWillNeverDie↗ 2dwillneverdie.com · HN · 96 comments · 336 points · Sep 22, 2026
Fable 5.1 World Modeling↗ github.com · HN · 106 comments · 327 points · Sep 02, 2026
Divide by depth for instant 3D↗ gabrieloc.com · HN · 39 comments · 216 points · Sep 19, 2026
Compiler-style optimization for drawing via Skia↗ arxiv.org · HN · 27 comments · 143 points · Sep 17, 2026
Ok, but does it scale?↗ spacetimedb.com · HN · 73 comments · 126 points · Sep 04, 2026
Anatomy of a Texture↗ agentlien.github.io · HN · 17 comments · 112 points · Sep 16, 2026
When the fractional part of a float fixes your shader↗ crocidb.com · HN · 19 comments · 111 points · Sep 16, 2026
Shapelearn Qwen 3.8 27B (13.1 GB VRAM)↗ byteshape.com · HN · 39 comments · 104 points · Sep 18, 2026

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